News
Announcements and updates from AGX Lab.
| Aug 30, 2026 | Upcoming: The Department of Game Contents and Animation, together with AGX Lab, takes part in Erasmus+ 2026. Professor Hee Seon Kim joins the programme in Europe (September 12–22) and gives a presentation there. |
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| Aug 12, 2026 | Backpack, a game by an undergraduate team including lab member Chae Rin Kim, passed the first round of the Global Indie Game Development Contest (GIGDC) 2026 and advanced to the second round of judging. |
| Jul 10, 2026 | VANISHING LIFE, the KHM-led collaborative animation seminar of seven art schools, concluded with its final screening. The Chung-Ang University team was led by Professor Hee Seon Kim. |
| Jun 30, 2026 | Jeong Min Won and Hee Seon Kim, “Eliciting State Curiosity through Visual Uncertainty in a Jigsaw Puzzle Game: A Conceptual Framework for Affect Elicitation”, is published in issue 24 of the journal of the Research Institute of Arts and Culture, Chung-Ang University. |
| Apr 01, 2026 | The Future Concept Mobility Collaboration with NEXEN Tire began, with lab members taking part in the animation and video team. |
| Nov 29, 2025 | Hee Seon Kim gave an invited talk and screening, “Constructed Feeling: How Animation and Games Shape the Architecture of Emotion”, at the Mooo 1.0 Students’ Moving Image Festival, Anant National University, India. |
| Sep 16, 2025 | Chung-Ang University and the Academy of Media Arts Cologne (KHM) signed a cooperation agreement. KHM vice-rector Zilvinas Lilas gave a seminar for our students on September 15. |
| Jun 19, 2025 | Hee Seon Kim’s article “An Integrative Analysis of Games and Affect Research: Focusing on Affective Game Computing and Feedback Loop Types” was accepted by the Journal of Korea Game Society (vol. 25, no. 3). |
| Jan 21, 2025 | Hee Seon Kim presented “Having the Courage to Start a Revolution”, a screening and talk, at the KHM Colloquium, Academy of Media Arts Cologne. |